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Adding Replay and Realtime modes


Today, the project has reached a new stage in its development.

Realtime   Replay - Cover

Obviously, it's not the addition of textures to our 3D elements, but a major step forward. Real-time simulation, or replay of previous races.

Thanks to an update to our demo API, we are now able to provide data from past races as well as live races, with a feed arriving in real time.

  • When the mode is in replay, all data is retrieved at once, and played one after the other.
  • Whereas in real time mode, data is retrieved regularly, allowing us to reflect live race data.

Please note that the delay between moves in real time mode is due to a misconfiguration on our part in the dataset.